Battleship


Battleship
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Battleship was developed for my Software Design class as a group project. This was my first small group assignment that involved more than a single partner. Members of my team include Wyatt Newhall, Owen Miller, and Drew Shippey.

The goal of this project was to practice Agile development. Over the course of one week, we completed three iterations of Battleship. Some of the stories I worked on included the following: in-game music/soundFX, board interface, menu interface, help interface, in-game menu interface, and the GameLoop (responsible for connecting the GUI to the game logic). The majority of GUI based stories were my responsiblity because of my experince with GUIs.

I found this collaboration gratifying because we successfully developed a fully functional, polished, project. If we had time to continue, I would like to implement our iceboxed story, LAN-Multiplayer.

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